3D Graphics Performance of Allwinner UltraOcta A80 (development board)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • N/A
    • Manhattan 3.1
      OpenGL ES 3.1
    • 98 Frames
      (1.6 Fps)
    • 159 Frames
      (2.6 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 317 Frames
      (5.1 Fps)
    • 524 Frames
      (8.5 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 794 Frames
      (14.2 Fps)
    • 1024 Frames
      (18.3 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • ALU 2
      OpenGL ES 3.0
    • 206 Frames
      (6.9 Fps)
    • 579 Frames
      (9.7 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 159 Frames
      (5.3 Fps)
    • 318 Frames
      (5.3 Fps)
    • Texturing
      OpenGL ES 3.0
    • 1065 MTexels/s
    • 1475 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3465 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3524 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • N/A
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • N/A
 
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    OS
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    API
  • OpenGL
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    GPU
  • Imagination Technologies PowerVR Rogue G6230