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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Allwinner UltraOcta A80 (development board)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
N/A
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
N/A
N/A
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
Failed / Not supported
N/A
Car Chase
OpenGL ES 3.1 + AEP
N/A
N/A
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
N/A
Manhattan 3.1
OpenGL ES 3.1
98 Frames
(1.6 Fps)
159 Frames
(2.6 Fps)
Manhattan
OpenGL ES 3.0
317 Frames
(5.1 Fps)
524 Frames
(8.5 Fps)
T-Rex
OpenGL ES 2.0
794 Frames
(14.2 Fps)
1024 Frames
(18.3 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
N/A
N/A
ALU 2
OpenGL ES 3.0
206 Frames
(6.9 Fps)
579 Frames
(9.7 Fps)
Driver Overhead 2
OpenGL ES 3.0
159 Frames
(5.3 Fps)
318 Frames
(5.3 Fps)
Texturing
OpenGL ES 3.0
1065 MTexels/s
1475 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3465 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3524 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
N/A
Long term performance - Manhattan 3.1
OpenGL ES 3.1
N/A
Battery lifetime - T-Rex
OpenGL ES 2.0
N/A
Long term performance - T-Rex
OpenGL ES 2.0
N/A
Device all results
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Results:
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Average
Median
OS
Android
API
OpenGL
GPU
Imagination Technologies PowerVR Rogue G6230
Change OS/API/Etc.
Android
OpenGL
Imagination Technologies PowerVR Rogue G6230
Allwinner UltraOcta A80 (development board)
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