3D Graphics Performance of Alcatel 6076S

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 674 Frames
      (11.4 Fps)
    • 1149 Frames
      (19.4 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 1021 Frames
      (16.5 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 1068 Frames
      (17.2 Fps)
    • 1987 Frames
      (32.1 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 1886 Frames
      (30.4 Fps)
    • 2819 Frames
      (45.5 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3211 Frames
      (57.3 Fps)
    • 5150 Frames
      (92.0 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1550 Frames
      (51.7 Fps)
    • 4088 Frames
      (68.1 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1453 Frames
      (48.4 Fps)
    • 4775 Frames
      (79.6 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 429 Frames
      (14.3 Fps)
    • 996 Frames
      (16.6 Fps)
    • Texturing
      OpenGL ES 3.0
    • 7771 MTexels/s
    • 7839 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2510 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3631 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • N/A
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • N/A
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 530