Samsung Galaxy A21s

  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-G52

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Aztec Ruins Normal Tier

  • Onscreen708 Frames (11.0 Fps)
  • Offscreen395 Frames (6.1 Fps)

Aztec Ruins High Tier

  • Onscreen447 Frames (7.0 Fps)
  • Offscreen140 Frames (2.2 Fps)

Car Chase

  • Onscreen627 Frames (10.6 Fps)
  • Offscreen359 Frames (6.1 Fps)

1440p Manhattan 3.1.1 Offscreen

  • Offscreen315 Frames (5.1 Fps)

Manhattan 3.1

  • Onscreen1185 Frames (19.1 Fps)
  • Offscreen582 Frames (9.4 Fps)

Manhattan

  • Onscreen1770 Frames (28.6 Fps)
  • Offscreen994 Frames (16.0 Fps)

T-Rex

  • Onscreen1912 Frames (34.1 Fps)
  • Offscreen1362 Frames (24.3 Fps)

Tessellation

  • Onscreen754 Frames (25.1 Fps)
  • Offscreen1067 Frames (17.8 Fps)

ALU 2

  • Onscreen1241 Frames (41.4 Fps)
  • Offscreen1260 Frames (21.0 Fps)

Driver Overhead 2

  • Onscreen335 Frames (11.2 Fps)
  • Offscreen597 Frames (10.0 Fps)

Texturing

  • Onscreen1082 MTexels/s
  • Offscreen1421 MTexels/s

ALU

  • OnscreenN/A
  • OffscreenN/A

Alpha Blending

  • OnscreenN/A
  • OffscreenN/A

Driver Overhead

  • OnscreenN/A
  • OffscreenN/A

Fill

  • OnscreenN/A
  • OffscreenN/A

Render Quality

  • 3264 mB PSNR

Render Quality - HP

  • 3636 mB PSNR

Battery lifetime - Manhattan 3.1

  • 514 min

Long term performance - Manhattan 3.1

  • 1186 Frames (19.1 Fps)

Battery lifetime - T-Rex

  • 548 min

Long term performance - T-Rex

  • 1897 Frames (33.9 Fps)