NVIDIA GeForce 800M

  •  
    OS
  • Windows
  •  
    API
  • OpenGL
  •  
    Discrete GPU
  • NVIDIA GeForce 800M

Add another device

Aztec Ruins Normal Tier

  • OnscreenN/A
  • OffscreenN/A

Aztec Ruins High Tier

  • OnscreenN/A
  • OffscreenN/A

Car Chase

  • Onscreen638 Frames (10.8 Fps)
  • Offscreen703 Frames (11.9 Fps)

1440p Manhattan 3.1.1 Offscreen

  • Offscreen645 Frames (10.4 Fps)

Manhattan 3.1

  • Onscreen1070 Frames (17.3 Fps)
  • Offscreen1117 Frames (18.0 Fps)

Manhattan

  • Onscreen1443 Frames (23.3 Fps)
  • Offscreen1516 Frames (24.5 Fps)

T-Rex

  • Onscreen2349 Frames (41.9 Fps)
  • Offscreen2415 Frames (43.1 Fps)

Tessellation

  • Onscreen1290 Frames (43.0 Fps)
  • Offscreen2761 Frames (46.0 Fps)

ALU 2

  • Onscreen899 Frames (30.0 Fps)
  • Offscreen1939 Frames (32.3 Fps)

Driver Overhead 2

  • Onscreen1798 Frames (59.9 Fps)
  • Offscreen5609 Frames (93.5 Fps)

Texturing

  • Onscreen4360 MTexels/s
  • Offscreen4373 MTexels/s

ALU

  • OnscreenN/A
  • OffscreenN/A

Alpha Blending

  • OnscreenN/A
  • OffscreenN/A

Driver Overhead

  • OnscreenN/A
  • OffscreenN/A

Fill

  • OnscreenN/A
  • OffscreenN/A

Render Quality

  • 4541 mB PSNR

Render Quality - HP

  • 4541 mB PSNR

Battery lifetime - Manhattan 3.1

  • N/A

Long term performance - Manhattan 3.1

  • N/A

Battery lifetime - T-Rex

  • N/A

Long term performance - T-Rex

  • N/A